News
All new look, same great game!
I got the illustrious Core43 to go through the game and add wonderful texturing to all the machines, greatly improving the fantastic-ness of the game! We’ve also updated the demo to reflect these changes; and you can see screenshots at www.facebook.com/AcceleratedDelivery! Head over to the demo page to pick it up!
IndieCity!
Today, the demo was released through the IndieCity client. IndieCity is a digital distribution service similar to Steam, but specifically for independent game developers.

Just click this image to go to our page on IndieCity!
What? DEMO is evolving!
Your DEMO has become FULL DEMO! That’s right, it’s finished. Here’s a list of what’s been changed this version (and it’s a doozy of a list). Get it now on the Demo page!
- Added a teaser for level 4 to the demo
- Added capability to play tracks from your music library
- Slightly changed the internal workings of machines
- Added mute button to the options menu
- Made the startup noise a little quieter
- Both thumbsticks of an Xbox controller now function identically
- Improved the gamepad disconnect and connection screens
- Improved the exiting screen
- Increased friction… again
- Bugfix: Voice acting pauses when a connect/disconnect screen appears
- Bugfix: Connected a pad while playing a level and pressing Start no longer goes straight to pause
- Bugfix: Instructions didn’t display the right camera keys if they weren’t set to be the same as the menu keys
- Bugfix: Disconnecting/connecting a controller while on the exiting menu no longer catches you in a loop
- Bugfix: Xbox controls could be set to thumbstick directions
- Bugfix: Minor fixes to the options menu
- Bugfix: Text in infobox in Level Select wasn’t positioned right in other resolutions
- Bugfix: Start button on the main menu would sometimes not work
- Bugfix: Some broken machines now work properly
- Bugfix: The ending splash was absent from the demo
- Bugfix: Save selection screen wasn’t correctly positioned in other resolutions
- Bugfix: Lava is no longer pixelated
DEMO leveled up!
Unfortunately, I forgot to include an updated changelog and I don’t want to take the ten or fifteen minutes to rebuild the installer and upload it just for the sake of a couple hundred bytes. But I digress; the demo has been updated to v0.7β! Here’s a complete list of changes:
- Added instructions
- Disabled resolutions greater than your screen size
- Changed the game to start in best resolution for your screen
- Added the option to send an email containing the crash report to the crash screen
- Changed the size of the crash screen
- Sorted resolutions by width
- Bugfix: BGM correctly operates after level 3
- Bugfix: BGM correctly operates after demo level 3
- Bugfix: Demo level 3 returns to level select menu when completed
- Bugfix: Machine noises stop when the results screen appears
- Bugfix: Music does not restart between levels unless necessary
- Bugfix: Crash screen should no longer hang after Ctrl+C
- Bugfix: Instructions no longer shows results screen on completion
- Bugfix: Xbox controller support is fully operational
- Bugfix: You should no longer get the “unhandled exception” box when switching resolutions
- Bugfix: Voice acting/machine noises didn’t pause when controller was disconnected
- Bugfix: Probably fixed music stopping when switched back to
- Bugfix: More fixes related to the box at the top of the options menu
- Bugfix: Crashes at end of levels
But, possibly more importantly, we’ve created a new installer (with a few contributions from one Jeffery Long) that actually installs prerequisites and creates shortcuts and everything! You can find it on the demo page! Happy gaming!
